Tiling minecraft results in unclickable regions of the game window

Hyprland version
Hyprland 0.50.1 built from branch  at commit 4e242d086e20b32951fdc0ebcbfb4d41b5be8dcc  ([gha] Nix: update inputs).
Date: Sat Jul 19 21:37:06 2025
Tag: v0.50.1, commits: 6291
built against:
 aquamarine 0.9.2
 hyprlang 0.6.3
 hyprutils 0.8.1
 hyprcursor 0.1.12
 hyprgraphics 0.1.5


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Describe your issue / feature…

When I run vanilla minecraft from Prism Launcher and tile the game window the bottom region of the game window does not allow any interaction. I can still control my player just fine but menus are unusable due to this. For some reason Zink fixes it as well as VulkanMod, a Fabric mod. It seems the issue is tied to something OpenGL related and how it interacts with the tiling.

is it xwayland or wayland native?

Good question, I’m not sure honestly. How would I check?

hyprctl clients and look for xwayland: 1 or xwayland: 0 under the Minecraft window.

Pretty sure it is xwayland on all Minecraft clients and modded clients.

        initialClass: Minecraft* 1.21.1
        initialTitle: Minecraft: NeoForge Loading...
        pid: 99814
        xwayland: 1

It was indeed xwayland: 1! Interesting thing I noted, I can click every region of the window just fine when the window first appears, it’s not snapped to tiling. When I hit SUPER + V to tile it, then the problem starts. However, when I focus my mouse on another window then back, the problem fixes itself. I can click every region on the window without issues after I focus on another window. It wasn’t doing this before, it was staying unclickable even after focusing on a different window, but for some reason now it’s just annoying and not game breaking.

Try running it via native wayland. You can do that by overriding mc to use system lwjgl in your launcher.

That worked xywayland=0 is showing for it using hyprctl clients but produced an odd issue of whenever I leave the focus of it I get a popup saying it’s frozen. I only have to click wait once and it’s fine until I focus onto and off of it again.

Same for me. But I thought it is probably due to the way Minecraft handles losing focus: It pauses entirely, even stops loading a world until it regains focus. So it likely also does no longer respond to whatever is used to detect ANR status.

Oh well, seems it’s working well enough for me now!