Hyprland 0.50.1 built from branch at commit 4e242d086e20b32951fdc0ebcbfb4d41b5be8dcc ([gha] Nix: update inputs).
Date: Sat Jul 19 21:37:06 2025
Tag: v0.50.1, commits: 6291
built against:
aquamarine 0.9.2
hyprlang 0.6.3
hyprutils 0.8.1
hyprcursor 0.1.12
hyprgraphics 0.1.5
no flags were set
When I launch several applications, or a game, for example, I go to the desktop when moving the cursor it lags look like low fps cursor, But my pc resources are not fully load.
i7-4790 hd graphics 4600 (Using only Integrated Graphics)
The system is not overloaded, there are still resources available. my desktop pc is bad i know, but When running heavy applications/games on the Windows operating system and also tested on gnome, Xfce, environments, it does not affect the cursor rendering, etc. I am not an expert, I do not blame hyprland for this and i dont not say how it should work, but I am trying to get any help or a way to fix it, I am still here because I want to use (arch)linux with hyprland, I am ready to provide any information/logs. I would be grateful for any help
example: i m running a game or a few apps, on workspace 1, and i m going to workspace 2 my cursor is moving smoothly but whole hyprland is lagging, сursor lags returns when changing its type, selecting text, etc. its happening with (no_hardware_cursors = false), when is true, cursor just also lagging but little bit more stable. I asked for help on the Arch Linux Discord server, asked AI, I looked at the list of variables on the hyprland wiki, looked at forums, but nothing helped me. system should not depend only on powerful pc resources.
Details
Hyprland version
I also decided to use the latest version from the repository, thinking that the situation might improve. (I executing hyprland from uwsm as described in the arch wiki)
Hyprland 0.53.0 built from branch main at commit 9ea6d0e15fddccf321c035e83b007a55d6829dd9 clean (desktop/popup: only remove reserved for window popups).
Date: Thu Feb 19 18:41:17 2026
Tag: v0.53.0-146-g9ea6d0e1, commits: 6902
Libraries:
Hyprgraphics: built against 0.5.0, system has 0.5.0
Hyprutils: built against 0.11.0, system has 0.11.0
Hyprcursor: built against 0.1.13, system has 0.1.13
Hyprlang: built against 0.6.8, system has 0.6.8
Aquamarine: built against 0.10.0, system has 0.10.0
Version ABI string: 9ea6d0e15fddccf321c035e83b007a55d6829dd9_aq_0.10_hu_0.11_hg_0.5_hc_0.1_hlg_0.6
no flags were set
I seem to have the correct drivers installed, I don’t see any errors.
[Nermh@archlinux ~]$ glxinfo | grep "OpenGL ES"
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.3.5-arch1.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions: