@FlintRock, try changing the relative property in ur options table to a boolean, rather than a string.
I think lua will coerce the string value to a truthy boolean.
TLDR, try:
@vito Thanks for the suggestion… It did something..
hl.bind(mainMod .. “+ R”, hl.dsp.window.resize({ x=5, y=5, relative=false })) you would think would make a tiny window but it basically maximizes the window tile to available space wheras
hl.bind(mainMod .. “+ R”, hl.dsp.window.resize({ x=5, y=5, relative=“false” })) makes the windows smaller by it looks like 5 pixels.
I hesitate to submit it as a bug because history shows I’m always wrong, but thanks for the input it was much appreciated.
Very strange… my suggestion was just off the top of my head. I’ll have a play around with some binds soon, and see if i get the same behaviour, then report back.