how do i stop a floating window from being able to be dragged/moved somewhere else?
out of all the window rules this basic thing isnt there???
If you want to tile all windows, simply enter the following rule:
windowrulev2 = tile, ^.*$
If the rule doesn’t apply, you can find it by reading the Hyprland documentation:
I don’t think that’s what OP wants?
Nobody ever asked for it. Feel free to make a discussion on github, or make a PR yourself